REWARD FOR BETATESTS

Feedback on test runs for open beta and more.
Agom
Posts: 5

Re: REWARD FOR BETATESTS

Post#11 » Wed Feb 27, 2019 6:12 pm

Jumping/stuttering on screen - I do use the client extension. This only seems to happen on the beta server, not the normal servers.

Squall glowing effect - while there was no visible effect at the point where Squall was cast, when characters walked through the area where Squall was active, they seemed to light up with a white sparkling glow. When leaving the area where Squall was cast, the effect disappeared.

Squall description - it does affect spells if the spell needs a ranged touch attack but not all spells.

Corpse explosion - the spell activated, the body it was cast on disappeared but there was no damage done to anyone until Atlantis. I have no idea why it only started working then.

TY for the shards :-)

bsb5652
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Re: REWARD FOR BETATESTS

Post#12 » Fri Mar 01, 2019 9:20 am

Thank you Agom for your testing. I have credited your account with shards for the great work!
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

bsb5652
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Re: REWARD FOR BETATESTS

Post#13 » Fri Mar 01, 2019 9:24 am

Fraggle, you have also been credited! Thank you as well!
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Fraggle
Posts: 142

Re: REWARD FOR BETATESTS

Post#14 » Sat Mar 02, 2019 4:32 pm

Thank you very much Brian.

Brownyman100 and John DOe helped me too, especially with the last Test series.
Results:
- Creeping Doom works properly now, just like an AoE Spell should work
- Squall seems to work ( mainly tested the immunity Reduction )
- Corpse Explosion, weird Spell, you can living Creature and it vaporize them than, even PvP you cant see yourself must relog to be back in game with "Exploded Toon". At Event yesterday we got the feeling that the Spell deals 2 x Damage per Enemie.
- Plague works great


Hope this is helpful Brumm. Most seems to work, but Corpse Explosion is weird!

bsb5652
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Re: REWARD FOR BETATESTS

Post#15 » Sat Mar 02, 2019 6:19 pm

Brownyman100 and John Doe have been credited as well! Thanks to both with the assist!
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brownyman
Posts: 239

Re: REWARD FOR BETATESTS

Post#16 » Sat Mar 02, 2019 6:55 pm

Thanks! :D

Also Storm of vengeance is for some reason missing the stun VFX.
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