MortisCorpus' Commit Log's

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MortisCorpus
Posts: 1532

MortisCorpus' Commit Log's

Post#1 » Tue Jun 21, 2016 4:00 pm

First round of new items uploaded.
-These will be linked to spawners once they are live; as well as a log update.
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Re: MortisCorpus' Commit Log's

Post#2 » Tue Jun 21, 2016 10:41 pm

I'll get these updates pushed live tomorrow and let you know.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

MortisCorpus
Posts: 1532

Re: MortisCorpus' Commit Log's

Post#3 » Wed Jun 22, 2016 8:40 pm

Way of the Manticore - Spawn populated with rings. (In progress, large area)
Holo's Temple - Spawn populated with base ranged weapons (endless ammo).
Cloak Tower - Spawn populated with potions, gems, and + 1 weapons.

More as I progress.
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MortisCorpus
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Re: MortisCorpus' Commit Log's

Post#4 » Sat Jun 25, 2016 12:42 am

Re-committed the items I made.. *chuckles*
There was this story of beer and Oberu that goes with all those things that were wrong, but..
What happens in Trinity, stays in Trinity.. (Thanks Brumm!)

Spawners will be corrected to accommodate the new stuff as soon as possible.
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MortisCorpus
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Re: MortisCorpus' Commit Log's

Post#5 » Sat Jun 25, 2016 5:14 pm

Night Rider Series Armors completed/uploaded.
Stone Man Series Armors completed/uploaded.
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MortisCorpus
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Re: MortisCorpus' Commit Log's

Post#6 » Tue Jun 28, 2016 5:07 pm

Frozen / Cania Series Complete/Uploaded.
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MortisCorpus
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Re: MortisCorpus' Commit Log's

Post#7 » Sun Jul 03, 2016 1:29 am

Core armors emulated to Realms of Trinity standards. (Classic Expansion)
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MortisCorpus
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Re: MortisCorpus' Commit Log's

Post#8 » Sun Jul 10, 2016 2:38 am

Shadowdale series completed, uploaded.
Avernus series completed, uploaded.
Crookweave additions, uploaded.
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MortisCorpus
Posts: 1532

Re: MortisCorpus' Commit Log's

Post#9 » Sun Jul 10, 2016 4:42 pm

Old Crookweave line reviewed, changed, uploaded.
Stygian (post-hells forge) series completed, uploaded.
Dakmor series progression started, pack 1, uploaded.

-addenda, with changes, we have increased crookweave rarity on next reboot.
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Re: MortisCorpus' Commit Log's

Post#10 » Mon Jul 11, 2016 10:16 pm

Changes pushed live 7/11/16 @ 10:17 PM EST.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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