Brumm's Commit Logs

Details about releases, and a list of work that needs done. Locked, but viewable by all.
Brumm
Posts: 2418

Re: Brumm's Commit Logs

Post#571 » Sat Jan 23, 2021 8:40 am

[*] Updated feat.2da to make sure that Harper Agents get the spell progession feats just on level 1 (second attempt)

Required Updates.
- feat.2da

bsb5652
Site Admin
Posts: 3107
Contact:

Re: Brumm's Commit Logs

Post#572 » Sat Jan 23, 2021 11:18 am

Changes are on beta. Beta patch updated.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2418

Re: Brumm's Commit Logs

Post#573 » Sun Jan 24, 2021 5:45 am

[*] Created a new summoning framework for more transparency about which create uses which slot and to limit the amount of summons (for performance reasons)
Spoiler: show
All summoned created that are not Animal Companions or Familiars get a new type called ROT-Summon. By default a PC can have 1 ROT-Summon at a time.
The amount of summons you can have can be increased by feats and abilities. Check below for details.


[*] Added new feat "Master Summoner"
Spoiler: show
Type of Feat: Epic
Prerequisite: 21th level, Spell Focus Conjuration, Augment Summoning
Specifics: The amount of summons you can have at the same time is increased by 1.
Use: Automatic


[*] Changed how the Palemasters Undead General works
Spoiler: show
Type of Feat: Epic
Prerequisite: Prerequisite: 21st level, Summon Vampire, Pale Master level 9.
Specifics: The amount of summons you can have at the same time is increased by 1.
Use: Automatic


[*] Changed how the Path of the Summoner works
Spoiler: show
Type of Feat: Class
Prerequisite: Warlock level 12
Specifics: The amount of summons you can have at the same time is increased by 2.
A Path of the Summoner warlock is a warlock who chooses to forego focusing on his/her blasts and invocations and chooses to focus on the Warlock's Devilish army. A warlock who focuses on this path can summon up to 3 Devilish minions at one time. The Path of the Summoner has made a pact with a powerful devil called a Pit Fiend. As the warlock grows in power, the warlock can manifest more of the Pit Fiend's power in Trinity. Choosing this path means you will not be able to choose some of the later feats that will boost your blasts or invocations.


[*] Pale Master class gets the Summon Vampire at level 6 for free now
[*] Epic Grandstand is now a ROT-Summon spell
[*] Summon Lich King is now a ROT-Summon spell
[*] Demonic Pact is now a ROT-Summon spell
[*] Phantom Bear is now a ROT-Summon spell
[*] Phantom Wolf is now a ROT-Summon spell
[*] Lifeoak is now a ROT-Summon spell
[*] Beholder (Mortis item) is now a ROT-Summon
[*] Animate Dead is now a ROT-Summon
[*] Create Undead is now a ROT-Summon
[*] Create Greater Undead is now a ROT-Summon
[*] Gate is now a ROT-Summon
[*] Shadow Conjuration (ground) is now a ROT-Summon
[*] Greater Shadow Conjuration (ground) is now a ROT-Summon
[*] Mordenkainen's Sword is now a ROT-Summon
[*] Shades is now a ROT-Summon
[*] Summon Creature I-IX are now a ROT-Summons
[*] Summon Shadow is now a ROT-Summon
[*] Extract Water Elemental is now a ROT-Summon
[*] Epic Gate is now a ROT-Summon
[*] Summon Shadow is now a ROT-Summon
[*] Epic Grandstand now scales with the HD of the player
[*] Added a clarification to the Mirror Golem description that it is a companion and therefore does not block a summoning slot.

Required Changes
- .tlk
- feat.2da
- CLS_FEAT_PALEMA

bsb5652
Site Admin
Posts: 3107
Contact:

Re: Brumm's Commit Logs

Post#574 » Sun Jan 24, 2021 12:35 pm

Changes pushed to beta. Beta patch updated.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2418

Re: Brumm's Commit Logs

Post#575 » Mon Jan 25, 2021 3:58 pm

Updates based on betatesters reports:
[*] Fixed Mystra's Boon
[*] Added a visual effect for Mystra's Boon
[*] Changed Demonic Pact summons (hellhounds) bonus damage to fire/magical
[*] Demonic Pact summon bonus damage is now permanent
[*] Limited Epic Gate summon to one summon at a time (this way the Favoured Soul set can keep it's unlimited castings of Epic Gate)
[*] Set default summon limit back to 1

Required Changes
- feat.2da

bsb5652
Site Admin
Posts: 3107
Contact:

Re: Brumm's Commit Logs

Post#576 » Mon Jan 25, 2021 7:24 pm

Changes pushed to beta. Beta patch updated.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2418

Re: Brumm's Commit Logs

Post#577 » Tue Jan 26, 2021 4:56 pm

[*] Fixed a problem with summons not getting their weapons
[*] Removed Mirror Golems off-hand weapon which had no damage sacling (Ticket 2046)
[*] Oghma Knowledge now works for Warlocks, Rangers and Paladins
[*] Shila's Bond now correctly increases just animal companion level instead of CL
[*] Changed Augment Summoning
Spoiler: show
Type of Feat: General
Prerequisite: Spell Focus (Conjuration)
Specifics: Each creature you conjure with a summon spell gains a +3 attack bonus.
Use: Automatic.


Edit:
[*] Fixed an issue with the Harper Agent casting progession feats. You shouln't be able to take progression feats for classes you don't have anymore.

Required Changes:
- .tlk
- feat.2da

bsb5652
Site Admin
Posts: 3107
Contact:

Re: Brumm's Commit Logs

Post#578 » Thu Jan 28, 2021 9:42 am

All pending changes are now live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2418

Re: Brumm's Commit Logs

Post#579 » Fri Jan 29, 2021 7:41 am

[*] Reverted new area instancing code (for now)
Spoiler: show
The new code I wrote fixed the issues we had with the sewers in suzail but it created a new problem which seems to pop up randomly. If it occurs the area transition in quest tied areas does not work properly but you get ported back to the starting point instead. I'll take a look into that soon.

bsb5652
Site Admin
Posts: 3107
Contact:

Re: Brumm's Commit Logs

Post#580 » Fri Jan 29, 2021 9:20 am

Change pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Return to “Release Notes/ To Do”

Who is online

Users browsing this forum: No registered users and 3 guests

cron