Brumm's Commit Logs

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Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#41 » Thu Sep 10, 2015 11:52 am

[*] Reduced ER scaling of Storm of Venceance

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#42 » Sun Sep 20, 2015 3:53 am

[*] Champion of the Silverflame counts as Paladin Level for the good Alignment set (Player Request)
[*] Lions/Tigers in Smugglers Redoubt don't have Epic Deflectio anymore (Player Request)
[*] Damage for Spell Sneak Dices increased to d12
[*] Arcane Infusion (Daggerspell Mage Feat) allows Daggerspell Mages to hit targets with Epic deflection (1 minute duration/5 minutes cooldown)
[*] Evard' Tentacles: Performance tweak and removed ER scaling
[*] Incendiary cloud: ER damage bonus reduced to 10

I need some feedback about the following changes:
- Higher spell sneak dices
- Evard's Tentacles
- Incendiary Cloud

Please tell me what you think about the new damage values. I have no time to test the values under real circumstances so you need to test it on production server. We'll keep the changes for one week and I can push adjustments next weekend if needed.

Thanks in advance!

Brumm

Edit: In game descriptions will be updated next weekend when I pushed the final values.

bsb5652
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Re: Brumm's Commit Logs

Post#43 » Sun Sep 20, 2015 12:15 pm

Changes rolled out!
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#44 » Thu Sep 24, 2015 10:06 am

[*] Doubled the base damage of Evard's Tentacles (still no ER damage)

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#45 » Tue Sep 29, 2015 1:26 pm

[*] Evards Tentacles will be d6 based after next reboot -> d6(CL/2).

In-game description will be updated when I am done with a few more changes.

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#46 » Sat Oct 10, 2015 1:50 pm

[*] Quiver of Plenty convenience update

Details: http://realmsoftrinity.com/Forum/viewto ... 5&start=10

[*] Fix for the hidden Drow's Enragement bonus

bsb5652
Site Admin
Posts: 2706
Contact:

Re: Brumm's Commit Logs

Post#47 » Sun Oct 11, 2015 11:09 am

Changes rolled out to live/production server.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#48 » Sun Oct 11, 2015 11:47 am

[*] First test kits for stackable traps (DM use only for now)

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#49 » Mon Oct 26, 2015 10:38 am

[*] All trap kits for Strong and Average traps with a stack size of 10.
When we are done with the testing they will be available in the Black Market in the trinity sewers.

[*] Set item description reset enabled. Your set item descriptions should be reset to the correct state when you equip the items for the next time. (Reboot required)

[*] Fixed the error message when you try to equip the Hexblade set items without enough Hexblade levels (you need 26 and not 12).

Brumm
Posts: 2057

Re: Brumm's Commit Logs

Post#50 » Sat Nov 07, 2015 12:57 pm

[*] Finally: Rescaling of Barkskin and Shield of Faith. Both spells will have the following scaling in future: 4 + CL/2,5 (capped at +20 with a CL of 40)

[*] BAB nerf to all creatures from 3.0+ (including Drow/DM creatures) to compensate for the loss of AC.

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