Brumm's Commit Logs

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Brumm
Posts: 2482

Re: Brumm's Commit Logs

Post#641 » Mon Aug 30, 2021 10:24 am

Dungeon Eon
[*] Removed some non working variables from the creature "A Spark"
[*] Removed scripts which caused a huge performance impact from

    Boggle Crag the Mad,
    Eon,
    Evesha,
    Eon Hall Monitor and
    Eon Firegrub
and restored the default ROT script set. This change might have a significant effect on the behavior of some creatures. Please let me know if anything needs to be tweaked.

Edit:
Updated several more Eon creatures.

Updates required:
- Removal of all .ncs files

bsb5652
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Re: Brumm's Commit Logs

Post#642 » Mon Aug 30, 2021 5:52 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2482

Re: Brumm's Commit Logs

Post#643 » Wed Sep 01, 2021 1:41 pm

Global Changes:
[*] Brutal Assault deals half damage if used by NPCs
[*] Death Armor spell now uses a less obtrusive VFX for players who have the Standard Visual Effects tool equipped
[*] Squall does not affect friendly targets anymore (had to do that to make things easier for the new caster AI to handle)

Abyss Changes:
[*] Significantly improved caster AI for the Abyss Boss Kreggoqez

Eon Changes:
[*] Slightly reduced Boggle Crags damage immunity
[*] Boggle Crag now uses a Warmace of Wounding
[*] Boggle Crag now uses Brutal Aussault and Expose Weakness
[*] Evesha now uses electical damage spells and Instill vulnerability
[*] Hall Monitors spawn 2 Fire Grubs on death now
[*] Eon (Boss) is now using it's spells
[*] Eon (Boss) now spawns random monsters every 10 rounds
[*] Eon (Area) defense script now spawns in creatures randomly
[*] Eon (Area) defense script now uses a slight delay between each spawn to reduce lag
[*] Eon (Boss), Boggle Crag and Evesha now have a significantly increase rune drop chance (runes will be on their corpses)

bsb5652
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Posts: 3211
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Re: Brumm's Commit Logs

Post#644 » Thu Sep 02, 2021 2:29 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2482

Re: Brumm's Commit Logs

Post#645 » Fri Sep 03, 2021 7:59 am

[*] Eon: Boggle and Eon shouldn't spawn endless minions anymore
[*] NPC CL is now equal to the NPCs CR (we'll test this for a while to see how it turns out)
[*] Added Squall and Instill Vulnerability to Kreggoqez

bsb5652
Site Admin
Posts: 3211
Contact:

Re: Brumm's Commit Logs

Post#646 » Sun Sep 05, 2021 2:42 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2482

Re: Brumm's Commit Logs

Post#647 » Mon Oct 18, 2021 2:47 pm

[*] Adjusted description of the magic bag of transformation
Spoiler: show
The Bag of Magic Transformation allows you to combine runes of the same type automatically. Just put all runes of a specific type in your inventory and use the bag on one of the runes. For every two runes of a given type you'll reveice one of the higher type automatically.

[*] Added the bag of transformation to the wish shard store for 5 shards

bsb5652
Site Admin
Posts: 3211
Contact:

Re: Brumm's Commit Logs

Post#648 » Mon Nov 15, 2021 9:42 am

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2482

Re: Brumm's Commit Logs

Post#649 » Sat Nov 20, 2021 2:29 pm

[*] New itemproperty to increase spelldamage by damagetype

Updates required:
- itempropdef.2da
- itemprops.2DA

Brumm
Posts: 2482

Re: Brumm's Commit Logs

Post#650 » Sun Nov 21, 2021 12:57 pm

[*] New Runeword
Spoiler: show
- Eurytus (Uita Rezlak Yweza Telaqued) (Long/Shortbow)
Adds unlmited ammunition Fairy Dust Arrows to a BOW.
Fairy Dust Arrows deal 3d12 magical damage and cover the target in Fairy Dust which reduces the targets Concealment by 50%.


[*] New itemproperty: Increase Hitpoints by %
[*] New itemproperty: Immunity Spelldisruption

[*] New Unique items
- Arrows of Fairy Dust (Arrows)
Spoiler: show
Fairy Dust Arrows deal 3d12 magical damage and cover the target in Fairy Dust which reduces the targets Concealment by 50%.


- Azuth's Favor (Elven Mithril Chainmail) and Azuth's Gift (Clothes)
Spoiler: show
AC: +8 and +18
ASF: -50%
Bonus Feats: Empower and Maximize Spell
Damage Bonus for elemental spells of a random type: 5-35%
Immunity: Spelldisruption


- Taysa's Sanctuary (Tower Shield)
Spoiler: show
AC: 8 - 18
Fire/Acid Immunity: 50
Cold/Electrical/Sonic Immunity: 25%
Damagereducition: 30
Shield Bash Bonus Damage: 15%-40%


- Ring of Fortune (Ring)
Spoiler: show
Reneration +20
1-8% Magic Find
+12 to a random set of attributes (theoretically all +12)
10-20% hit points increase


[*] Malfactorio Obliterator now has it's own drop table and can drop the follwing items
- Arrows of Faiy Dust
- Azuth's Favor
- Azuth's Gift
- Taysa's Sanctuary
- Ring of Fortune

Updates Required
* iprp_ammocost.2DA (currently in rot_cmi_prcpack42.hak)
* iprp_onhitspell.2DA
* itempropdef.2da
* itemprops.2DA
* spells.2da
* .tlk

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