Brumm's Commit Logs

Details about releases, and a list of work that needs done. Locked, but viewable by all.
Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#711 » Sat Jun 11, 2022 7:46 am

[*] DMs can now pick up items without setting the difficulty mode of the item (Season or Non-Season)
[*] Paladin Resilence Aura now grants 2 % elemental damage immunity per Paladin level
[*] Paladin Asylum Aura now grants 20 % concealment against range attacks and another 2 % per Paladin level

Required Updates
- Scripts

bsb5652
Site Admin
Posts: 3318
Contact:

Re: Brumm's Commit Logs

Post#712 » Sat Jun 11, 2022 9:19 am

Pushes changed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#713 » Tue Jun 14, 2022 3:50 pm

[*] Spawncode fix (@ Brian: Check my Discord message)

Requires beta test

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#714 » Wed Jun 29, 2022 12:59 pm

[*] Fixed the AC penalty item property (this won't work for existing items but just new ones)
[*] Unique items are now placed into the players inventory
[*] Rock Gnomes now get their correct CL bonus
[*] OnAcquire scripts don't run for DMs anymore (@Ant: there might be some OnAcquire scripts that still run due the the way they were implemented years ago. But this should be good enough for your purposes)
[*] Added Rod of Metaprepa support for Summon Lich King
[*] Added Rod of Metaprepa support for Mirror Golem
[*] Added Rod of Metaprepa support for Divine Shield
[*] Personalized item for followers of the Twitch streamer Purple Patoot

Required Updates
- Scripts
- itempropdef.2da

! BETATEST REQUIRED !

bsb5652
Site Admin
Posts: 3318
Contact:

Re: Brumm's Commit Logs

Post#715 » Thu Jun 30, 2022 6:58 pm

Changes will be on beta in the morning. Beta patch already updated.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

bsb5652
Site Admin
Posts: 3318
Contact:

Re: Brumm's Commit Logs

Post#716 » Fri Jul 01, 2022 1:27 pm

Changes pushed to beta
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#717 » Sat Jul 02, 2022 8:22 am

[*] Diplomatic Leadership summons count as summons now
[*] Minotaur counts as a summon now
[*] Shadow Simulacrum counts as a summon now
[*] Glas Doppelganger counts as a summon now
[*] Merged RP-Henchman and Epic Grandstand feat as suggested by TwinHealix

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#718 » Sun Jul 03, 2022 9:12 am

[*] Trinity Guard is now the default Grandstand summon if the player did not talk to one of the Henchmen NPCs before
[*] Properly limited Grandstand summons to one per character
[*] Grandstand summon doesn't die during resting anymore but you loose your feat uses on rest if he is still alive
[*] Vampire summon doesn't die during resting anymore but you loose your feat uses on rest if he is still alive
[*] Mirror Golem doesn't die during resting (like before) but you loose your feat uses on rest if he is still alive
[*] Mirror Golems HD is now equal to your Sorc/Wiz level
[*] Golem Mastery feats (and the Artificer Runeword) increase your golem level by 4 each
[*] Mirror Golem uses a more robust code for scaling now (no more failed buffing)
[*] Natural Bond, Improved Natural Bond and Epic Animal Companion now increase your Animal Companion level by 4 each
[*] Summon Vampire (Child of Night 4) is now an anmial companion and therefore does not block a summon slot
[*] Summon Vampire now uses a more robust scaling code
[*] Standard AI should not use Divine Vengeance anymore
[*] Child of Knight now gets bonus feats at lvl 4 and 8
[*] Undead Sorcerer and Undead Cleric can now use Banishment
[*] Undead General does not provide an extra summonin slot anymore

[*] Changed Banishment
Spoiler: show
Caster Level(s): Cleric 6, Wizard / Sorcerer 7
Innate Level: 6
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Colossal
Duration: Instant
Save: Will 1/2
Spell Resistance: Yes

This spell harms summoned creatures, familiars and animal companions in the area of effect. The damage is equal to 75 % of the targets full HP.


[*] Changed Dismissal
Spoiler: show
Caster Level(s): Bard 4, Cleric 4, Wizard / Sorcerer 5
Innate Level: 6
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Colossal
Duration: Instant
Save: Will 1/2
Spell Resistance: Yes

This spell harms summoned creatures, familiars and animal companions in the area of effect. The damage is equal to 50 % of the targets full HP.


[*] Description updates:
- Mirror Golem
- Epic Grandstand
- Diplomatic Leadership
- Natural Bond
- Improved Natural Bond
- Epic Anmial Companion
- Summon Vampire
- Banishment
- Dismissal

Required Updates
- Scripts
- tlk
- feat.2da
- spells.2da
- cls_bfeat_childknight

bsb5652
Site Admin
Posts: 3318
Contact:

Re: Brumm's Commit Logs

Post#719 » Sun Jul 03, 2022 10:03 am

Changes on beta, and beta patch updated.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#720 » Sun Jul 03, 2022 12:39 pm

[*] Added new item property Immunity to Silence
[*] Added new item property Whirlwind Bonus Damage
[*] Added new item proeprty Immunity to Spell Failure

[*] New season only runeword: Vortex (Parkrn Eacha Karru Junzk)
Adds 25% bonus damage for whirlwind to a SEASON GLOVE or BRACER.

[*] New season only runeword: Clypeus (Rezlak Gruna Mizth Laza)
Adds immunity to spell failure to an SEASON AMULET.

[*] New season only runeword: Silentium (Telaqued Laza Syzera Izra Gruna)
Adds immunity to silence to a SEASON HELMET.

[*] Season mode should now apply the penalty for banked XP correctly

[*] Epic Warding should now calculate the absorption level correctly

Required Updates
- Scripts
- tlk

Return to “Release Notes/ To Do”

Who is online

Users browsing this forum: No registered users and 2 guests

cron