Changes rolled out today:
- Implemented the itemvar interface in required scripts.
- Item event changes have been applied to blueprints, code to move existing player items to the new system has been added.
- Fixed a problem with the NPC DC increase variable.
- rot_ginc_spells renamed to follow naming convention. Now called inc_rot_spells.
- Hopefully a fix for ignore the pyre
- Barb fix. Rage's stat bonus should stack now.
- SS Spirit Form now uses your WIS modifier instead of CHA for the deflection bonus. The duration is now 10 + WIS mod.
- Piercing cold now works with Winter's Blast and Rune of Ice.
- Started moving blueprints for the tailor to the new system.
Issues Associated:
http://www.realmsoftrinity.com/Portal/IssueTracker/IssueDetails.aspx?IssueID=100http://www.realmsoftrinity.com/Portal/IssueTracker/IssueDetails.aspx?IssueID=124