Brumm's Commit Logs

Details about releases, and a list of work that needs done. Locked, but viewable by all.
Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#771 » Sat Apr 15, 2023 6:25 am

[*] Red Wizard spellpower is no longer subject to the HD cap

bsb5652
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Re: Brumm's Commit Logs

Post#772 » Thu Apr 20, 2023 7:39 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#773 » Fri May 19, 2023 1:31 pm

[*] Fixed Deadly Lahar's Spellschool (changed from conjuration to Evocation so it matches the description)

Required Changes
spells.2da (@Briann: committed via sourcetree)

bsb5652
Site Admin
Posts: 3318
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Re: Brumm's Commit Logs

Post#774 » Sun May 21, 2023 8:57 am

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#775 » Mon Jun 19, 2023 1:01 pm

[*] Eagle Eye is now an instant as stated in the description
[*] Removed reace restriction for Baldesinger class
[*] Bladesinger now has a 7/10 CL progression (1, 3, 4, 6, 7, 9, 10)

Required Changes:
- Feat.2da
- CLS_PRES_BLADESINGER.2da
- CLS_BSPLVL_BLADESINGER.2da

bsb5652
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Posts: 3318
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Re: Brumm's Commit Logs

Post#776 » Wed Jun 21, 2023 12:21 pm

Changes rolled live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#777 » Sun Aug 06, 2023 6:51 am

[*] Fixed a bug in feats.2da regarding the feat "Ability Focus Hexblade Curse" (the feat did not have Hexblade level 1 as a requirement)

Required Changes
- feat.2da

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#778 » Sat Sep 23, 2023 5:43 am

[*] Barbarian Rage shouldn't be removed by Greater Restoration anymore
[*] Fixed a bug which made it impossible to dual wield items under specific circumstances (Oversized Weapon bug reported by IceLance)
[*] Increased season mode MF bonus to 25%
[*] 2da change which does not affect the game but is required for the character builder
[*] Removed AC/Immunity penalty for season EX mode (as requested by players)
[*] Removed season/non-season xp penalty
[*] Removed season death penalty
[*] Added a check to prevent stacking of inexorabilits visual effect and paladin auras
[*] Reduced Dismissal/Banishment to deal 40%/60% of current HP as damage (instead of 50%/75% of max HP)
[*] Updated description for Dismissal/Banishment
[*] Fixed descriptions for Divine Shield / Epic Divine Shield

Required changes:
- cls_bfeat_sorc.2da
- .tlk

Brumm
Posts: 2551

Re: Brumm's Commit Logs

Post#779 » Wed Nov 01, 2023 9:52 am

[*] Shadow Strike description now mentiones BAB requirement correctly
[*] Lowered Shadow Strike BAB requiremnent from 25 to 21

Required changes:
- .tlk
- feat.2da

Edit: Character Builder updated (auto-updater worked fine for me but as always: Keep a backup to be sure)

bsb5652
Site Admin
Posts: 3318
Contact:

Re: Brumm's Commit Logs

Post#780 » Thu Nov 02, 2023 4:23 pm

Changes pushed live.
Brian Bloom

Realms of Trinity Executive Producer & Game Creator
http://www.realmsoftrinity.com

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