Mofifications to Shield Bash:
[*] Increased attack range to 3.0 feet (from 2.5)
[*] Increased AB-roll to 2.5 * True BAB + 1d20 (from 2.0 True BAB + 5 + 1d20)
[*] Added sound effect for hitting the target
[*] Added sound effect for missing the target
New Feat Take Down:
- Spoiler: show
- Take Down
Prerequisites: Level 21, Weapon Focus (Spear), Power Critical (Spear), Dexterity 18, Strength 18
A character with this feat can perform a deadly spear attack. You must succeed on an attack roll based on 2.5 times your true base attack bonus + 1d20 against your targets full AC. The Attack deals 15% of the enemies full HP as piercing damage. This damage is doubled on a critical hit. This feat has a cooldown of 12 Seconds.
Edit: Please keep in mind that these feats are not fully tested regarding their real potential. If it turns out that anything is unbalanced, we will adjust the feats accordingly.