This list is no longer updated and is replaced by the wikia:
http://nwn2-realms-of-trinity.wikia.com ... inity_Wiki
Level 1
Conjuration
-Summon Creature I-
Spell level : Innate level: 1, Bard: 1, Cleric: 1, Druid: 1, Ranger: 1, Sorcerer/Wizard: 1
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 18 seconds + 6 seconds / level
Save : None
Spell resistance : No
You summon a Ogre, Imp, Boar or, Celestial Leopard to be a loyal and faithful servant. These creatures will become more powerful with Epic Relevels.
-Grease-
Spell level : Innate level: 1, Bard: 1, Sorcerer/Wizard: 1, Other: Cleric with Trickery domain 1
Components : Verbal and Somatic
Range : Short
Target/Area : Huge
Duration : 6 sec. * cLevel/3 + 12 sec.
2 + 1 Round (3cLevel).
Save : Reflex
Spell resistance : No
Grease creates an amount of grease and oil to fill the area of effect and causes creatures in it to fall prone unless they succeed at their saving throw in which case their movement is slowed while they remain in the effect. Bards gain a bonus of 3 to the DC of this spell per Epic Relevel.
Enchantment
-Sleep-
Spell level : Innate level: 1, Bard: 1, Druid: 1, Ranger: 2, Sorcerer/Wizard: 1, Other: Cleric with Dream domain 1
Descriptor(s) : Mind-affecting
Components : Verbal and Somatic
Range : Medium
Target/Area : Huge
Duration : (6 sec. * cLevel) + 18 sec.
3 + 1 Round (cLevel).
Save : Will negates
Spell resistance : Yes
Sleep forces affected creatures to sleep for the duration of the spell. You can affect 2d4 + 3 per caster level HD of creatures, affecting the lower hit die creatures first. You can affect an additional 30 HD's worth of creatures for each Epic Relevel that you have. Creatures with 5 or more hit dice can not be affected by this spell.
-Inspirational Boost-
Spell level : Innate level: 1, Bard: 1
Descriptor(s) : Mind-affecting, Sonic
Components : Verbal and Somatic
Range : Personal
Target/Area : Caster
Duration : 6 Turn * cLevel
Save : None
Spell resistance : no
The morale bonus granted by your inspire courage bardic music increases by 1.
-Tasha's Hideous Laughter-
Spell level : Innate level: 2, Bard: 1, Sorcerer/Wizard: 2
Descriptor(s) : Mind-affecting
Components : Verbal and Somatic
Range : Short
Target/Area : Single
Duration : 6 sec. * cLevel
Save : Will negates
Spell resistance : Yes
Tasha's Hideous Laughter compels the target to laugh uncontrollably unless a successful Will saving throw is made. Affected creatures are not able to defend themselves while under the influence of this spell. A creature with a different race type than the caster gains a +4 bonus to the saving throw because the humor does not 'translate' well. Bards gain a bonus of 4 to their difficulty class for each Epic Relevel.
Transmutation
-Amplify-
Spell level : Innate level: 1, Bard: 1
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 1 round/level
Save : None
Spell resistance : No
When Amplify is cast, the target gains a 20 bonus to Listen checks. You gain a bonus of 5 to your listen checks for every Epic Relevel that you have attained.
-Balagarn's Iron Horn-
Spell level : Innate level: 2, Bard: 1, Sorcerer/Wizard: 2
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Cone, 20 ft.
Target/Area : Spell Cone
Duration : Instantaneous
Save : Special, see text
Spell resistance : Yes
You create a deep, resonant vibration that shakes all creatures in the area of effect and knocks them off their feet if they fail an opposed Strength check (the spell has an effective Strength of 20).
Creatures that fail the check are knocked prone for one round. Bards casting this spell gain a bonus of 3 per Epic Relevel to the effective strength of the spell.
Level 2
Abjuration
Dispel Magic, Lesser
Spell level : Innate level: 1, Bard: 1, Cleric: 2, Druid: 2, Sorcerer/Wizard: 2
Components : Verbal and Somatic
Range : Medium
Target/Area : Single or Large
Duration : Instantaneous
Save : None
This spell attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect from a creature, you make a dispel check of 1d20 +1 per caster level (to a maximum of +5) against a DC of 11 + the spell effect's character level.
Conjuration
-Summon Creature II-
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Druid: 2, Ranger: 2, Sorcerer/Wizard: 2
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 18 seconds + 6 seconds / level
Save : None
Spell resistance : No
You summon a Snake, Ogre Magi, Phase Spider or Orc Grunt to be a loyal and faithful servant. These creatures will become more powerful with Epic Relevels.
Evocation
-Sound Burst-
Spell level : Innate level: 2, Bard: 2, Cleric: 2
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Long
Target/Area : Medium
Duration : Instantaneous
Save : Fortitude special
Spell resistance : Yes
All creatures within the area of effect take 1d8 points of sonic damage per caster level (maximum of 20d8). The spell deals another 25 damage for each Epic Relevel attained. Creatures must also make a Fortitude save or be stunned for 2 rounds.
-Heartfire-
Spell level : Innate level: 2, Bard: 2, Cleric: 2
Descriptor(s) : Light, Fire
Components : Verbal and Somatic
Range : Medium
Target/Area : Small
Duration : 1 Round * cLevel
Save : Fortitude special
Spell resistance : Yes
Outlined creatures do not benefit from the concealment normally provided by darkness, blur, displacement, invisibility, or similar effects. In addition, if they fail a Fortitude save, affected creatures take 1d4 points of fire damage each round as their passions manifest as physically damaging fire. Creatures that make a successful Fortitude save take only half damage each round for the duration of the spell (minimum 1 point per round).
-Cloud of Bewilderment-
Spell level : Innate level: 2, Bard: 2, Sorcerer/Wizard: 2
Descriptor(s) : Gas
Components : Verbal and Somatic
Range : Short
Target/Area : Large
Duration : 6 sec. * cLevel
Save : Fortitude negates
Spell resistance : Yes
Cloud of Bewilderment creates a volume of noxious gas in the area of effect. All creatures within this cloud are stunned and blinded for 1d6 rounds, each creature is allowed a Fortitude saving throw in order to avoid this condition. Bards gain a bonus to the DC of this spell of +2 per ER.
Enchantment
-Hold Person-
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Sorcerer/Wizard: 3
Components : Verbal and Somatic
Range : Medium
Target/Area : Single
Duration : 6 sec. * cLevel
Save : Will negates
Hold Person immobilizes one humanoid for the duration of the spell. The target makes a Will saving throw each round and upon a successful result it is freed of the condition.
Bards gain a bonus to DC equal to a fifth of your caster levels and an extra 5 to DC's for each Epic Relevel. Additionally, creatures immune to paralization are still affected by the spell if cast by a bard of Epic Relevel 3 or higher.
Transmutation
-Bull's Strength-
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Druid: 2, Paladin: 2, Sorcerer/Wizard: 2, Other: Strength domain 1
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 1 min. * cLevel
Save : Harmless
Spell resistance : No
The target creature's Strength is increased by +2 with a bonus of 2 for each Epic Relevel.
-Cat’s Grace-
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Druid: 2, Paladin: 2, Sorcerer/Wizard: 2, Other: Animal domain 2
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 1 min. * cLevel
Save : Harmless
Spell resistance : No
The target creature's Dexterity is increased by +2 with a bonus of 2 for each Epic Relevel.
-Eagle’s Splendor-
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Druid: 2, Paladin: 2, Sorcerer/Wizard: 2
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 1 min. * cLevel
Save : Harmless
Spell resistance : No
The target creature's Charisma is increased by +2 with a bonus of 2 for each Epic Relevel.
-Fox’s Cunning-
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Druid: 2, Paladin: 2, Sorcerer/Wizard: 2
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 1 min. * cLevel
Save : Harmless
Spell resistance : No
The target creature's Intelligence is increased by +2 with a bonus of 2 for each Epic Relevel.
-Sonic Weapon-
Spell level : Innate level: 2, Bard: 2
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Touch
Target/Area : Weapon Touched
Duration : 1 Round * cLevel
Save : None
Spell resistance : No
While the spell is in effect, the affected weapon deals an extra 1d6 points of sonic damage with each successful attack. The sonic energy does not harm the weapon's wielder. Bows, crossbows, and slings that are affected by this spell bestow the sonic energy upon their ammunition.
Necromancy
-Scare-
Spell level : Innate level: 2, Bard: 2, Sorcerer/Wizard: 2
Descriptor(s) : Fear, Mind-affecting
Components : Verbal and Somatic
Range : Short
Target/Area : Large
Duration : 6 sec. * cLevel
Save : Will negates
Spell resistance : Yes
This spell functions like Cause Fear, except that it causes all targeted creatures of less than 6 HD to become frightened.
Bards are able to create a more potent effect with this spell. The result is that the spell will instead affect a radius of 30 feet and gain a bonus to DC of 2 per Epic Relevel. Additionally, bards can affect creatures of 6 HD with 1 more HD for every 2 caster level with a bonus 2 HD for every Epic Relevel.
Level 3
Abjuration
-Dispel Magic-
Spell level : Innate level: 3, Bard: 3, Cleric: 3, Druid: 4, Paladin: 3, Sorcerer/Wizard: 3
Components : Verbal and Somatic
Range : Medium
Target/Area : Single or Large
Duration : Instantaneous
Save : None
Dispel Magic attempts to strip all the magical effects on the target. If used on an area then it attempts to remove the most powerful spell of each creature. The dispel check is 1d20 + 1 per caster level (to a maximum of +10) versus 11 + spell effect's character level.
Conjuration
-Summon Creature III-
Spell level : Innate level: 3, Bard: 3, Cleric: 3, Druid: 3, Ranger: 3, Sorcerer/Wizard: 3
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 18 seconds + 6 seconds / level
Save : None
Spell resistance : No
You summon a Celestial Wolf, Dire Wolverine, Uthraki or Orc Blacksmith to be a loyal and faithful servant. These creatures will become more powerful with Epic Relevels.
-Insignia of Healing-
Spell level : Innate level: 3, Bard 3, Cleric 3, Paladin 3, Ranger 3
Descriptor(s) : Healing
Components : Verbal and Somatic
Target/Area : 20-ft. radius burst
Duration : Instantaneous
Nearby allies when the spell is cast are cured of 1d8 +1 point per caster level (maximum +10) damage.
Enchantment
-Crushing Despair-
Spell level : Innate level: 3, Bard: 3, Sorcerer/Wizard: 4
Descriptor(s) : Compulsion, Mind-affecting
Components : Verbal and Somatic
Range : Cone, 30 ft.
Target/Area : Spell Cone
Duration : 1 min. * cLevel
10 Rounds(cLevel).
Save : Will negates
Spell resistance : Yes
An invisible cone of despair causes great sadness in the subjects. Each affected creature takes a -2 penalty on attack rolls, saving throws, skill checks, and weapon damage rolls.
Evocation
-Sonic Shield-
Spell level : Innate Level: 3, Bard:3
Component(s): Verbal, Somatic
Range : Touch
Target/Area : Weapon touched
Duration : 1 round/level
Save : None
Spell Resistance: No
This spell grants you a +4 deflection bonus to AC. In addition, anyone who successfully hits you with an attack takes 1d8 sonic damage.
Illusion
-Displacement-
Spell level : Innate level: 3, Bard: 3, Sorcerer/Wizard: 3
Components : Verbal
Range : Touch
Target/Area : Single
Duration : 6 sec. * cLevel
Save : None
The target appears to be a few feet from its actual location. The target is treated as having 50% concealment against all attacks. Bards are able to wield illusions more proficiently, and thus are instead treated as having 60% concealment.
Transmutation
-Haste-
Spell level : Innate level: 3, Bard: 3, Sorcerer/Wizard: 3, Other: Cleric with Time domain 3 or Travel domain 5
Components : Verbal and Somatic
Range : Short
Target/Area : Single
Duration : 6 sec. * cLevel
1 Round (cLevel).
Save : Harmless
A number of friendly targets equal to your caster level (centered on the initial target) gain a +1 dodge bonus to AC, a +1 bonus to attack rolls, and 1 extra attack per round (ranged or melee, but not spellcasting). Each target's speed is increased by 50% as well.
Level 4
Abjuration
-Greater Resistance-
Spell level : Innate level: 4, Bard: 4, Cleric: 4, Druid: 4, Sorcerer/Wizard: 4
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 24 hours
Save : Harmless
Spell resistance : No
Greater Resistance bestows a +3 bonus + 1 per five caster levels on all saving throws to the target of the spell. You gain an additional bonus of +2 to all saves per Epic Relevel. This spell does not stack with Conviction or Superior Resistance.
Conjuration
-Summon Creature IV-
Spell level : Innate level: 4, Bard: 4, Cleric: 4, Druid: 4, Ranger: 4, Sorcerer/Wizard: 4
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : (6 sec. * cLevel) + 18 sec.
3 + 1 Round (cLevel).
Save : None
Spell resistance : No
You summon a Dire Boar, Orc Elite Invader, Orc Marksman or Orc Acolyte to be a loyal and faithful servant. These creatures will become more powerful with Epic Relevels.
Evocation
-Resonating Bolt-
Spell level : Innate level: 3, Bard: 4
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Vast
Target/Area : Straight Line
Duration : Instantaneous
Save : Reflex
Spell resistance : Yes
The bolt of sonic energy deals 1d8 points of sonic damage per caster level (no cap) to each creature within its area. You gain a bonus of 45 per Epic Relevel.
-Sirine's Grace-
Spell level : Innate level: 4, Bard: 4
Components : Verbal and Somatic
Range : Touch
Target/Area : Personal
Duration : Turn * cLevel
Save : None
Spell resistance : No
For the duration of this spell, you gain a +4 enhancement bonus to Charisma and Dexterity, a deflection bonus to AC equal to your Charisma modifier, and a +8 bonus on Perform checks.
Transmutation
-Shout-
Spell level : Innate level: 4, Bard: 4, Sorcerer/Wizard: 4
Components : Verbal
Range : Short
Target/Area : Medium
Duration : Instantaneous
Save : Fortitude negates
Spell resistance : Yes
The caster emits cone of sound waves dealing 12d6 + 1d6 per 2 caster level of sonic damage. You gain an additional 35 sonic damage per Epic Relevel. Enemies that fail a fortitude saving throw are deafened for 2d6 rounds.
Level 5
Conjuration
-Summon Creature V-
Spell level : Innate level: 5, Bard: 5, Cleric: 5, Druid: 5, Sorcerer/Wizard: 5
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 18 seconds + 6 seconds / level
Save : None
Spell resistance : No
You summon a Bone Spider, Green Hag, Fiendish Dire Rat or Orc Marauder to be a loyal and faithful servant. These creatures will become more powerful with Epic Relevels.
-Cure Light Wounds, Mass-
Spell level : Innate level: 5, Bard: 5, Cleric: 5, Druid: 6
Components : Verbal and Somatic
Range : Long
Target/Area : One creature * cLevel
Duration : Instantaneous
Save : Fortitude 1/2
Spell resistance : Yes
All friendly creatures within the area of effect are healed for 1d8 Hit Points, +1 points per caster level up with no maximum. Your full heal skill is also added to the amount that you can heal. Additionally, this spell will heal another 1d4 for each Epic Relevel. Healing spells have a reverse effect when used on undead, harming instead of healing them.
Enchantment
-Song of Discord-
Spell level : Innate level: 5, Bard: 5
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Medium
Target/Area : Creatures within a 20 ft. radius
Duration : 6 sec. * cLevel
Save : Will negates
Spell resistance : Yes
You create multiple microscopic tears in the fabric of the plane of existence of the area. These tiny tears are linked to the plane of mirrors. Enemies in the area that fail a will save are temporarily changed to their polar opposites. Enemies that are not plot tied become allies for a number of rounds. This is not considered a mind effect, as you are instead transposing creatures, and not attempting to directly control their minds.
Evocation
-Sound Blast-
Spell level : Innate level: 5, Bard: 5 Sorcerer/Wizard: 5
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Cone, 30 ft.
Target/Area : Spell Cone
Duration : Instantaneous
Save : Fortitude 1/2
Spell resistance : Yes
This spell creates a cone of sonic energy that blasts your enemies. It deals 1d8 points of sonic damage per caster level in a 30-foot cone (no cap on the dice).
-Cacophonic Burst-
Spell level : Innate level: 5, Bard: 5, Sorcerer/Wizard: 5
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Long
Target/Area : 20 ft. radius
Duration : Instantaneous
Save : Reflex half
Spell resistance : Yes
You cause a burst of low, discordant noise to erupt at the chosen location. It deals 1d6 points of sonic damage per caster level (maximum 15d6) to all creatures within the area. There is no dice cap for bards. Additionally, bard deal 4d10 damage for each Epic Relevel.
Level 6
Abjuration
-Dispel Magic, Greater-
Spell level : Innate level: 6, Bard: 5, Cleric: 6, Druid: 6, Sorcerer/Wizard: 6, Other: Magic domain 5
Components : Verbal and Somatic
Range : Medium
Target/Area : Single or Large
Duration : Instantaneous
Save : None
Dispel Magic, greater attempts to strip all the magical effects on the target. If used on an area then it attempts to remove the most powerful spell of each creature. The dispel check is 1d20 + 1 per caster level (to a maximum of +20) versus 11 + spell effect's character level.
-Energy Immunity-
Spell level : Innate level: 6, Bard: 6, Cleric: 6, Druid: 6, Sorcerer/Wizard: 7, Other: Earth domain 5, Protection domain 5
Components : Verbal and Somatic
Range : Touch
Target/Area : Creature touched
Duration : 24 hours
Save : None
This spell grants a creature 9999 damage resistance from one of the five elemental energy types - acid, cold, electricity, fire, or sonic.
-Superior Resistance-
Spell level : Innate level: 6, Bard: 6, Cleric: 6, Druid: 6, Sorcerer/Wizard: 6
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 24 hours
Save : Harmless
Spell resistance : No
Superior Resistance bestows a +7 bonus on all saving throws to the target of the spell. You gain an additional +3 to all saves per Epic Relevel. This spell does not stack with Greater Resistance or Conviction.
Conjuration
-Summon Creature VI-
Spell level : Innate level: 6, Bard: 6, Cleric: 6, Druid: 6, Sorcerer/Wizard: 6
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 18 seconds + 6 seconds / level
Save : None
Spell resistance : No
You summon an Asyrian Death Hound, Kobold Blacksmith, Kobold Worker or Winter Beast to be a loyal and faithful servant. These creatures will become more powerful with Epic Relevels.
-Cure Moderate Wounds, Mass-
Spell level : Innate level: 6, Bard: 6, Cleric: 6, Druid: 7
Components : Verbal and Somatic
Range : Short
Target/Area : Large, One creature * cLevel
Duration : Instantaneous
Save : Will
Spell resistance : Yes
This spell heals 2d8 points of damage +1 point per caster level (no cap). The effect is centered on you, and targets are affected in the following order of priority: you, your party, friendly creatures sorted by distance from you. You add you heal skill and 1d6 for each Epic Relevel to the amount healed. This spell can be spontaneously cast.
Evocation
-Ice Storm-
Spell level : Innate level: 4, Bard: 6, Druid: 4, Sorcerer/Wizard: 4, Other: Cleric with Water domain 5
Descriptor(s) : Cold
Components : Verbal and Somatic
Range : Long
Target/Area : Huge
Duration : Instantaneous
Save : None
Spell resistance : Yes
All creatures in the area of effect take 5d6 points of bludgeoning damage and 5d6 points of cold damage, plus an additional 1d6 cold damage per 3 caster levels. You gain an additional 20 cold damage per Epic Relevel.
-Dirge-
Spell level : Innate level: 6, Bard: 6
Components : Verbal and Somatic
Range : Personal
Target/Area : Large
Duration : 6 sec. * cLevel
Save : Fortitude negates
Spell resistance : Yes
Your song draws upon the energies of death and destruction. All enemies in the area of effect suffer 2 points of Strength and Dexterity damage each round. If the enemy leaves the area of effect, their Strength and Dexterity are restored. The amount of attribute damage suffered increases by +2 per ER.
-Mass Blindness-
Spell level : Innate level: 6, Bard: 6
School : Illusion
Components : Verbal and Somatic
Range : Medium
Target/Area : Huge
Duration : 6 sec. * cLevel
Save : Fortitude Negates
Spell resistance : Yes
All hostile creatures within a 20-ft. radius of the target are struck blind. You gain +3 to this spell's DC per Epic Relevel.
Transmutation
-Greater Shout-
Spell level : Innate level: 6, Bard: 6, Sorcerer/Wizard: 8
Components : Verbal
Range : Short
Target/Area : Cone
Duration : Instantaneous
Save : Fortitude half
Spell resistance : No
The caster emits cone of sound waves deals 20d6 + 1d6/2 caster levels of sonic damage. You deal an additional 50 sonic damage per Epic Relevel. Enemies that pass the saving throw negate the stun effect, and halve the sonic damage and the duration of the deafness.
-Nixie's Grace-
Spell level : Innate level: 6, Bard: 6
Descriptor(s) : Water
Components : Verbal and Somatic
Range : Personal
Target/Area : Caster
Duration : 10 Turns * cLevel
Save : None
Spell resistance : No
This potent spell infuses you with powerful fey magic, granting you many of the traits and abilities of a nixie. You gain low-light vision and damage reduction 10/cold iron. You also gain a +6 enhancement bonus to Dexterity, a +2 enhancement bonus to Wisdom, and a +8 enhancement bonus to Charisma.