Saving throws cap.

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kc2345
Posts: 745

Re: Saving throws cap.

Post#11 » Mon Jan 16, 2017 2:38 am

That's a good idea. Pretty sure combat log save bonus caps at +20 though.

On a side note, is there a particular reason AB bonus is capped at +50 and not any higher? It's pretty high, but still can be broken by true strike users or Cleric + Bard combos.
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Fan
Posts: 576

Re: Saving throws cap.

Post#12 » Mon Jan 16, 2017 2:08 pm

kc2345 wrote:That's a good idea. Pretty sure combat log save bonus caps at +20 though.

On a side note, is there a particular reason AB bonus is capped at +50 and not any higher? It's pretty high, but still can be broken by true strike users or Cleric + Bard combos.


NWN2 has a bug to handle AB value greater than 127. We set 50 as a safe cap which we do not expect people to hit it. I think we adjusted bard and cleric spells so that even bard + cleric won't hit this cap normally. True strike spell + bard + cleric may hit but this is an extremely rare case.

kc2345
Posts: 745

Re: Saving throws cap.

Post#13 » Mon Jan 16, 2017 8:34 pm

Ahh that makes sense then.

Don't think the AB cap needs raising though, as 50 is still very high.

Just for interest's sake, It is technically possible for a single bard+cleric character to hit the cap, but they'd have to be going out of their way to stack magical AB - so it won't happen in most cases.

An example would be cleric16/bard4/ssinger10/lyrist10 with artist and time domain using a longbow with all buffs up.

+15 Longbow AB
+10 Inspire courage (with inspirational boost and feats - 5 + 2 + 1 + 1 + 1)
+4 G. Heroism
+2 Blessed aim
+4 Bless (CL40)
+5 Divine Favor (CL40)
+2 Aid and Prayer
+4 Recitation and battletide
+2 Battledancer
+1 Expert tactician
+2 high CL haste

For a total of 51 magic AB.

Other than True Strike - Groups, players using Thieves Friend or Intuitive Attack based characters can also hit this 50 AB cap.

As for the saving throw cap, I think the only case where it really matters in-game now is vs grimy cube petrification in illithid keep, and for warlocks using dark one's own luck. In most other cases, DCs are low enough or you can simply get immunity even if you fail the save.
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