Proposed Change

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Brumm
Posts: 2226

Proposed Change

Post#1 » Sat Feb 25, 2017 5:14 am

Hallo everybody,

I just wanted to drop a line about the new random loot system I am working on.
The idea is to create randomized items with different item power levels. At the moment there will be four different power levels (regular, magic, rare, unique). The power level determines how many different properties will be added to the item and how high the values can be. The actual value will be rolled randomly then. The names will be random as well. I hope this brings a new asset to the game and gives you another incentive to trade with other players.

I am still at the beginning of the development process so it might take a while until I get everything done.

Greetings
Brumm

Randomwiz
Posts: 83

Re: Proposed Change

Post#2 » Sat Feb 25, 2017 10:31 am

Sounds like a good idea. How do you plan on doing the drop % chances? Will boss mobs have a higher chance to drop the highest quality or will it all be random?
Image

Brumm
Posts: 2226

Re: Proposed Change

Post#3 » Sat Feb 25, 2017 11:42 am

No idea so far.
I am just playing around with some ideas so far. At the moment its just a random chance but that's not how it will work when I am done probably.

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