Lets compare builds and hard numbers because it seems people here have some romantic idea of gishes beeing strong
I'm not arguing one way or another. I simply proposed an alternate suggestion for discussion that might be simpler for general tweaking and potential future changes.
You may be correct about the belt, but it does suffer from -2AB from not having IRS. This used to be important, but with the eliminated AB cap, I'll agree this is much less significant than it used to be, considering all the filler AB spells/feats you can tack on now.
*shrug* Maybe also reduce zen archery ...
But re gishes: High or low magic PW:
-Typically they just get enough stat to cast the defensive spells for battle (mirror image, conceal, immunities, etc -9th or maybe even less) and everything else is physical. Possibly some crowd control spells too, but these were never reliable even on low magic PW due to low DCs. That almost always needs pure-caster dedication.
-Anything in between that range of min spell casting DC and max melee focus makes a weaker gish.. Already (not including easy mode), we get 20 free stats and an additional +12 to every ability from items/spells if desired).
-compensation in form of tons extra spell-slots and a dedicated set has been added. Why do most gish build try to go into the high quicken and whatnot? They can have access to the new soulstrike, etc if focus is on strength.
I suppose the question to you should be "what exactly do you expect the minimum gish abilities to be?" ! That might clarify expectations some.
But in the end...either way works. NO arguing from me;it's just discussion.