We are not done with it and were just brainstorming in the past so consider everything I write as pre-alpha. None of this might make it to the server or in a completely different way:
- 500% Shard Costs to respawn (Shard Cost even for regular respawns)
- 500% Gold to respawn
- HC characters can only equip items that dropped for an HC character.
You can convert non HC items to HC items for a high price.
- Banked XP / Shard XP penalty: 80%
- No using shards to advance the story
- Small Spell DC bonus
- +6 Attribute Points
- +20% Magic Find