konst3d wrote:Agreed, things like avasculate\drown (mass) should have a cap. Otherwise AQ casters become too far away damage wise from anybody else.
They have a cap. its called 50% CURRENT hp.
Its not like a spear user has an attack that does 15% MAX
HP (not current hp) that can be spammed every other round for 15% that will do more dama... oh wait!
But seriously, why are you complaining that your party memebrs are making a 1 hr long possibly party wiping death fight quicker than it would be? If you want, I'll stop beinging my necromancer, and bring a cleric with searing light spam. I'm sure you sitting on your asses for that extra 20 minutes, the healer running out of spells and having to fork out for potions of rest and waste of shards ressing yourselves will totally be worth it.
Drown needs balancing because its OP for its spell lvl, mass version shouldn't even exist, and NPCs cast it at you.
Avasculate doesnt. Keep complaining, and I'll remove my ONLY effective spell available to me and memorise instead 8 fingers of death for 168 damage apiece. You can enjoy your lovely long fight then. And I'll enjoy doing 1/2-3/4 the damage of 1 hit out of the 12 you get to dish out in melee every round in each of my rounds 8 times a day instead. I'll then TP away behind a column, hide and go afk for 30 mins for you to finish since said bosses have already eaten ALL my IGMS and flame arrows which it usually immune to or takes at best 50% damage from and I've nothing left to cast.