Fraggle wrote:- Crippling Strike as Class Feature ( maybe at lvl 4 - 10 )
If Thug is to get access to Crippling Strike (and I agree it is plausible to do so), then I think it should be higher than lvl 10 (I recommend lvls 15 or 17). Here's my reasoning:
Currently only Rogue and Dark Lantern have access to Crippling Strike, so it's relatively exclusive:
- Rogue at lvl 10+ (it's a Rogue Special Ability selectable class feat available as a bonus at lvls 10/13/16/19).
- Dark Lanterns have access to the Crippling Strike feat as long as they have at least 4d6 dice of the real sneak attack.
- Also, getting Crippling Strike is the only way to access Epic Precision (at lvl 21+), so it's a big deal to sneak attackers.
So, pure Rogues can't get Crippling Strike before lvl 10. If you want it before lvl 10, multiclassers with Dark Lantern can get Crippling Strike as low as lvl 9, including Thug/DL (Crippling Strike has to be chosen on a feat-granting level when DL is selected).
Looking at the RoT Custom Thug level progression, there are open lvls at 11, 15, 17 and 19. I think lvl 11 is still too early because of Rogue 10 or a lvl 9 XX/DL. So to me, lvls 15 or 17 seem optimum for granting Crippling Strike (I wouldn't object to lvl 19 either), since this won't badly nerf previous builds that got it earlier through Rogue 10 or a Dark Lantern dip, and it should encourage commitment to the Thug class (which is why we're trying to "balance" the Thug class anyway).