I am planning to adjust Keadrins Spell-Rune feats for ROT and having some technical problems. Maybe someone of you has an idea how to fix it.
The runes are working fine if they are not triggered by a monster. They disappear after 6 rounds like they are supposed to do. But if they are triggered by a monster the VFX effect does not disappear at all. It stays where it is forever. It seems like the Rune itself (the persistent object) gets destroyed but the VFX isn't treated as a part of it.
Is that a known problem? Any idea how to fix that?
Thanks in advance!