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by Fraggle
Thu Aug 15, 2019 12:37 pm
Forum: Proposed Changes
Topic: Proposed Changes - Healing Spells
Replies: 10
Views: 155

Re: Proposed Changes - Healing Spells

General i Play Healer several Years and cant count anymore, how many Groups i carried through Events and Dungeons. I remember good old Days before Eon, Vault, BDL and DL. That times i played Shaman and in Groups often the healing part. Shamans max healing was round about 750 and even at those old Da...
by Fraggle
Thu Aug 15, 2019 11:15 am
Forum: Proposed Changes
Topic: Proposed Changes - Creatures
Replies: 9
Views: 96

Re: Proposed Changes - Creatures

Eon again and before i forget. Wasnt all Enemies in there on EX immu Crit? Feels a bit unfair too, for an Area which was made mainly for Melee, when WM split is useless.
by Fraggle
Thu Aug 15, 2019 11:10 am
Forum: Proposed Changes
Topic: Proposed Changes - Creatures
Replies: 9
Views: 96

Re: Proposed Changes - Creatures

KCs List is correct and i agree with near to all except Gargoyles. Area was made mainly for Melee, but sure changing Concept is although possible. Eon need an own Balancing Project as Area itself is actual highly unfair. Area has Spawntraps which can spawns up to 3 Enemies without any Protection. Me...
by Fraggle
Thu Aug 15, 2019 10:46 am
Forum: Proposed Changes
Topic: Proposed Changes - Creatures
Replies: 9
Views: 96

Re: Proposed Changes - Creatures

Most unfair Enemie on Server is Grimmy Cube! 1. He can port around! 2. He has unlimited uses of Petrify with a DC of 78. 3. He has Timestop and Area can Spawn while and attack you during Timestop. 4. Very high Regen! Decent for Partyplay but deadly Solo for Melee. Archers can use Bug exploid to kill...
by Fraggle
Thu Aug 15, 2019 10:32 am
Forum: Proposed Changes
Topic: Proposed Changes - Creatures
Replies: 9
Views: 96

Re: Proposed Changes - Creatures

Damage Reflector Enemies are with actual stats highly unfair too. With a decent PTWF build you can kill yourself in lesser than 1 Round, so every Lagpike will kill you. Caster are not forced to cast IGMS on them, but when PTWF Build unequip 1 Weapon he looses 7-9 AC and thats not always an Option. I...
by Fraggle
Thu Aug 15, 2019 10:18 am
Forum: Proposed Changes
Topic: Proposed Changes - Creatures
Replies: 9
Views: 96

Re: Proposed Changes - Creatures

I am starting with another very specific and highly "unfair" Feature called Teleport. You loose the target when they porting around and it cost Always a Full round to target/attack them again. This means Porting, 1/2 Round damaging and Porting away Enemies are frustrating and unfair fights...
by Fraggle
Wed Aug 14, 2019 10:24 am
Forum: Proposed Changes
Topic: Unwanted Changes
Replies: 7
Views: 171

Re: Unwanted Changes

I have no Idea why some believe, that parking at entry and pressing randomly any Healbutton ( any coded Healbot will do this better ) has something to do with "playing" a Healer. No Party need such a Healer, as they never will handle a difficult Situation. To choose Massheal after the firs...
by Fraggle
Mon Aug 12, 2019 3:31 pm
Forum: General Discussions
Topic: SUGGESTION: Capping Spell Damage for Bosses
Replies: 38
Views: 1129

Re: SUGGESTION: Capping Spell Damage for Bosses

Doubtful mixing Questions of DPR with Duration to get a surrealistic total Number and argue from that Point, is RP Logic as its Best. Discussions based on such "Logic" are pointless.
Have a nice Day!
by Fraggle
Sat Aug 10, 2019 7:02 am
Forum: General Discussions
Topic: SUGGESTION: Capping Spell Damage for Bosses
Replies: 38
Views: 1129

Re: SUGGESTION: Capping Spell Damage for Bosses

Oh Dear, i would totally agree with your Conclusions on some Spells you listed before, but sadly your Math is complete wrong. When you would be an experienced Player, even with one single short Look you would know, your Numbers are far away from Reality. Without using any Math, just simple tested on...
by Fraggle
Sun Aug 04, 2019 12:31 pm
Forum: General Discussions
Topic: SUGGESTION: Capping Spell Damage for Bosses
Replies: 38
Views: 1129

Re: SUGGESTION: Capping Spell Damage for Bosses

Aha, Nonsens from a Player who has exactly 0 Toons which can solo and analyze Eventsrever, so 0 Experience with anything on Eventserver and is convinced about balancing a Spell with Special Math like 800d6 -1600D6. Really interesting Numbers you find.

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