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by bsb5652
Mon Sep 28, 2020 8:27 am
Forum: News
Topic: Hexblade Class Changes Coming Soon
Replies: 4
Views: 39

Hexblade Class Changes Coming Soon

We are wrapping up some significant improvements for the Hexblade class and I will be posting the details here soon as we push into beta testing. Development is nearly done and we look to roll out the changes by end of week before moving on to our next set of work which will be posted in another thr...
by bsb5652
Sat Sep 26, 2020 12:32 pm
Forum: Compilations, FAQs & Walkthroughs
Topic: stormlord
Replies: 9
Views: 320

Re: stormlord

Main hand, the feat specifics were not changed, just damage and the way it was applied.
by bsb5652
Sat Sep 26, 2020 9:03 am
Forum: Release Notes/ To Do
Topic: Release Notes - Updated with Each Release
Replies: 136
Views: 49028

Re: Release Notes - Updated with Each Release

Weapon Master Changes - <b><i>Nature's Ruin</i></b> At 6th level, the weapon master can make sneak attacks and critical hits against plant creatures. However, you inflict only one-half your normal sneak attack damage (rounded down) when determining bonus damage for such attacks. - <b><i>Spirit's Ru...
by bsb5652
Wed Sep 23, 2020 7:19 pm
Forum: Compilations, FAQs & Walkthroughs
Topic: stormlord
Replies: 9
Views: 320

Re: stormlord

Here are the 3 changes going in next after KC tests them: - Shock Weapon: At 2nd level, a stormlord may enchant any equipped thrown weapon or spear to deal an additional 1d8 points of electricity damage. Stormlords that have attained at least Epic Relevel 2 will get 1d10 points of electricity damage...
by bsb5652
Wed Sep 23, 2020 7:17 am
Forum: Compilations, FAQs & Walkthroughs
Topic: stormlord
Replies: 9
Views: 320

Re: stormlord

Storm lord updates are happening as we speak and will be the next changes to go live.
by bsb5652
Tue Sep 22, 2020 6:28 pm
Forum: Release Notes/ To Do
Topic: Release Notes - Updated with Each Release
Replies: 136
Views: 49028

Re: Release Notes - Updated with Each Release

- Removing event logs no longer needed
- Fix to divine shield duration.
- Removing dead/joke fighter set item
- Finished stormsinger winter's ballad to be chain targeting vs call targeting.
by bsb5652
Mon Sep 21, 2020 1:24 pm
Forum: General Discussions
Topic: Lowering "Sacred Fist Sacred Flames" Damage Due to Duration Increase
Replies: 3
Views: 87

Re: Lowering "Sacred Fist Sacred Flames" Damage Due to Duration Increase

Yeah, this is my fault. I should have put this change through the CAB before rolling it out. I will make the changes and reput through CAB for testing and feedback on power level vs duration. To add to what I was saying, I will make changes once we have a solid game plan, and then put it through CA...
by bsb5652
Mon Sep 21, 2020 7:35 am
Forum: General Discussions
Topic: Lowering "Sacred Fist Sacred Flames" Damage Due to Duration Increase
Replies: 3
Views: 87

Re: Lowering "Sacred Fist Sacred Flames" Damage Due to Duration Increase

Yeah, this is my fault. I should have put this change through the CAB before rolling it out. I will make the changes and reput through CAB for testing and feedback on power level vs duration.
by bsb5652
Sun Sep 20, 2020 9:26 am
Forum: Release Notes/ To Do
Topic: Release Notes - Updated with Each Release
Replies: 136
Views: 49028

Re: Release Notes - Updated with Each Release

- Stormsinger/Stormlord Set Items have been rolled out. They are now available for drop and as donation gifts.
- Sacred Flames, from the Sacred Fist class, duration has been extended to 1 minute (10 rounds) + 2 minutes(20 rounds) per Sacred Fist Level.
by bsb5652
Sun Sep 20, 2020 9:23 am
Forum: News
Topic: COMPLETED - Stormsinger Class Updates and Set Items Developement Started
Replies: 18
Views: 702

Re: Stormsinger Class Updates and Set Items Developement Started

Stormsinger / Stormlord set items are live and in the drop table.. The set item catalog has been updated. We still have some description lore stuff to do on them, but they are fully functional.

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