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by Lomir
Fri Feb 09, 2018 11:37 pm
Forum: General Discussions
Topic: Damage Standarized?
Replies: 38
Views: 2630

Re: Damage Standarized?

As someone that doesn't really power build, I'd rather just make your job easier. If standardizing the damage types makes the developer's lives easier, it has my vote all the way. I'd much rather see more content and a wider variety of class modifications/balances (looking at you spell overhaul and ...
by Lomir
Mon Dec 18, 2017 7:44 pm
Forum: News
Topic: AC Cap Issues / Character Sheet vs. Reality
Replies: 24
Views: 2491

Re: AC Cap Issues / Character Sheet vs. Reality

Honestly, I find it odd that you think the developer's would go out of their way to obfuscate mechanics. The only thing I haven't seen them publish is set bonuses, and that's because they've been very clear that those can easily change to help with balancing. Other than that, I've never seen them tr...
by Lomir
Wed Nov 08, 2017 10:06 pm
Forum: General Discussions
Topic: Having issues with resolution...
Replies: 6
Views: 431

Re: Having issues with resolution...

Do you have a native 4k resolution? I tried playing on my laptop (which has a 4k resolution), and was unable to rectify that same issue.
by Lomir
Wed Nov 08, 2017 10:04 pm
Forum: Proposed Changes
Topic: Mana System
Replies: 24
Views: 2072

Re: Mana System

I consider the minion from the RP reward to be just a side benefit. I play with RP on a lot (when playing with people), and the fact that I get free exp for doing something I enjoy doing is completely worthwhile. As far as prestige classes getting minions that scale, I think that'd be pretty broken....
by Lomir
Tue Jun 27, 2017 9:57 pm
Forum: News
Topic: Spell Overhaul Project Coming Soon
Replies: 32
Views: 3337

Re: Spell Overhaul Project Coming Soon

I think I need Mortis to make a DM character named "A Devil" (since I feel he would be lawful about the terrible things he does to people) so I can tell how much he plans on messing with us when I hear that diabolical laughter :D
by Lomir
Mon May 22, 2017 10:43 am
Forum: Player Building
Topic: Two-weapon defence and unfairness.
Replies: 70
Views: 6539

Re: Two-weapon defence and unfairness.

Also, if you take your strength up to 24, you can get the +6 from the shard feat, and be eligible for quake shock, which is always a welcome ability.
by Lomir
Sat May 20, 2017 1:56 pm
Forum: Player Building
Topic: Two-weapon defence and unfairness.
Replies: 70
Views: 6539

Re: Two-weapon defence and unfairness.

The stat requirement isn't really modest. If I'm a dual wielder, I most likely have 50 Dex, which is a straight 20 AC. If I'm using a double weapon, I most likely am not breaking 30 dex, which is a flat 10 AC difference. Even if I am choosing to cap my dex as well, I'm passing on the ability to incr...
by Lomir
Sat May 20, 2017 11:17 am
Forum: Player Building
Topic: Two-weapon defence and unfairness.
Replies: 70
Views: 6539

Re: Two-weapon defence and unfairness.

Also, don't forget that double weapons require 2 feats in order to be used, exotic and double weapon proficiency respectively. While 12 AC for 2 feats is a pretty sweet investment, having to invest heavily in 2 separate stats definitely impacts the balance.
by Lomir
Sat May 13, 2017 2:28 pm
Forum: CBRI (Character Build Request Initative)
Topic: Strength based high AB and AC meleer and caster
Replies: 43
Views: 4387

Re: Strength based high AB and AC meleer and caster

Honestly, just do full FS. It's easy to get all the nifty casting feats, as well as having a few to spare for some melee stuff. With buffs, you'll keep your AB reasonably high as you go.
by Lomir
Wed May 03, 2017 9:35 am
Forum: Introductions
Topic: What a wonderfull day!
Replies: 3
Views: 657

Re: What a wonderfull day!

There is a literal Angel who you may see floating around. Every time I've noticed him, there tends to be a lot of rainbows that suddenly appear, followed by some sparkles, and on occasion, a few corpse sprinkles... so you shouldn't feel too out of place by any means : )

That being said, welcome!

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