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by Brumm
Tue Nov 12, 2019 2:25 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 411
Views: 75119

Re: Brumm's Commit Logs

[*] Fixed Shield AC calculation

TLK UPDATE REQUIRED
by Brumm
Sun Nov 10, 2019 5:50 am
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 411
Views: 75119

Re: Brumm's Commit Logs

[*] Another change to the animal companion relevel code to prevent possible problems [*] Swift Hunter now treats your ranger level as real scout level for determining sneak dices so if you have the Swift Hunter and the Swift Ambusher feats both classes will be treated as rogue level for sneak dices ...
by Brumm
Sun Nov 10, 2019 4:48 am
Forum: Proposed Changes
Topic: Making Daggerspell Mages Less Dependent on a Full Set
Replies: 7
Views: 140

Re: Making Daggerspell Mages Less Dependent on a Full Set

You can even use the unforge GUI to update items. No need for DM intervention.
Changes have been made btw. Check my commit logs for details.

Edit: Oh, KC menionted the unforge GUI already. Anyways: It should be the way to go.
by Brumm
Sun Nov 10, 2019 4:46 am
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 411
Views: 75119

Re: Brumm's Commit Logs

[*] Daggerspell Mages get Uncanny Dodge on level 2 [*] Replaced Uncanny Dodge from Daggerspell set ring with Swift and Silent [*] Shield Spell provides 4 + CL/6 AC [*] Shield AC from Daggerspell Mage set removed [*] Camouflage/Mass Camouflage provides now +10 Hide/MS (instead of just +10 to Hide) [*...
by Brumm
Thu Nov 07, 2019 2:02 am
Forum: Proposed Changes
Topic: Making Daggerspell Mages Less Dependent on a Full Set
Replies: 7
Views: 140

Re: Making Daggerspell Mages Less Dependent on a Full Set

1) Changing the Shield spell sounds like a good solution to me; the sacling makes sense too. I'll do that and remove the Shield AC from the set. 2) Sounds like a reasonable idea to me. I want to grant uncanny dodge with a runeword too by the way. Just the time is missing. When I replace the feat on ...
by Brumm
Sun Nov 03, 2019 5:08 am
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 411
Views: 75119

Re: Brumm's Commit Logs

[*] Fix for ticket 1865
[*] Spiders Acid Spid sling won't drop anymore
[*] Hopefully fixed issue with companions and re-leveling (I am still not sure what is going on here).

(feat.2da updated required)
by Brumm
Sun Nov 03, 2019 3:18 am
Forum: Proposed Changes
Topic: PROPOSED CHANGE: Animal Companion
Replies: 79
Views: 4663

Re: PROPOSED CHANGE: Animal Companion

I am aware of all these bugs but didn't have the time to fix them so far. I might be able to do it today.
by Brumm
Mon Oct 28, 2019 2:29 pm
Forum: Proposed Changes
Topic: PROPOSED CHANGE: Animal Companion
Replies: 79
Views: 4663

Re: PROPOSED CHANGE: Animal Companion

Yes, there must be a bug in the code and I have it on my list. I'll fix that as soon as I can.
Sorry for the inconvenience.
by Brumm
Tue Oct 08, 2019 12:46 am
Forum: Introductions
Topic: Return of the Dragon.
Replies: 7
Views: 441

Re: Return of the Dragon.

Welcome back!
by Brumm
Sun Oct 06, 2019 12:53 pm
Forum: Release Notes/ To Do
Topic: Brumm's Commit Logs
Replies: 411
Views: 75119

Re: Brumm's Commit Logs

* Fix for the legendary reset GUI (hopefully)
* Reduced unforge cost for runes (from 1mil per rune level to 250k per rune level)
* Reduced size of bear companion

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