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7/22/2010 8:01:51 PM
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 purtellfr Posts 30
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Neutral Human;
STR: 10 DEX: 15 CON: 10 INT: 14 WIS: 18 CHA: 08
CL Class Selected Feat. 01 Ninja 01 TWF, Track 02 Druid 01 03 Druid 02 Intuitive Attack 04 Druid 03 05 Druid 04 06 Druid 05 WF (Dagger) 07 D. Shaper 01 08 D. Shaper 02 09 N. Warrior 01 Natural Spell 10 Druid 06 11 Druid 07 12 Druid 08 Extend Spell 13 Druid 09 14 Druid 10 15 Druid 11 Persistent Spell 16 Druid 12 17 Druid 13 18 Druid 14 Extra Wildshape 19 Druid 15 20 Druid 16 21 Druid 17 Great WIS I 22 Druid 18 23 Druid 19 Great WIS II 24 Druid 20 25 Druid 21 Great WIS III 26 Druid 22 27 Druid 23 Dragon Shape 28 Druid 24 Epic Animal Companion 29 Druid 25 Dragon Companion (Blue) 30 Druid 26
I might change Extend Spell and Persistent Spell for Exalted Natural Attack and Armor Proficiency (Heavy), not sure yet…
And I took Fire Elemental Companion, just love the Heat he gives !!!
Maxed out tumble and took UMD at the price of Listen & Spot.
I don't know what daggers would be best or what to put on it as far as making one on this PW ???
**Thanks for Sezneg for the build idea edited by purtellfr on 7/22/2010 edited by purtellfr on 7/23/2010
-- Piout
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7/22/2010 9:58:46 PM
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 Kensu Posts 11
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Are you aware of this site?
http://nwn2db.com/
It will save you lots of typing in the future. I am not sure how a shifter druid plays as I never played one much past level 12 or so (Oaken Resilience). Oaken Resilience is a really good feat by the way. If you can find room to pick it up, its great to have.
1)What spells are you looking at using persistent spell with? Not too much on the druid spell list that I would want to do that with. 2)If you are a shifter, doesn't that make your Str, dex, and Con, not matter at all? If you can suffer the first few levels you could max out Intel and Wis. 3)Also I am not sure how good extra wildshapes is for a feat as I think you get plenty with 26 levels of Druid.
Looks like a fun build, might have to try out a shifter myself to see how the new classes work out.
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7/22/2010 10:57:33 PM
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 bbloom Posts 1437
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Link for the side is under the "Online Tools" navigation to the left bottom scroll on the side of every page.
-- Brian S. Bloom Realms of Trinity Executive Producer Neverwinter Nights Podcast Host Area Developer & Scripter

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7/22/2010 11:13:22 PM
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 purtellfr Posts 30
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I know about the site but it doesn't have the latest of K's pack yet.
I took the new "extra wildshape" from K to get dragonshape earlier and with a lower WIS requirement too. U get to play more with dragon like this. Instead of getting him at lvl 29. If you took Aasimar you get him at lvl 25 instead at a cost of XP penalty and one less feat.
As far as persistent spell goes there's only 2 useful spells... aura of the sun and "spikes" something, can't remember the name now!!!
DEX 15 is needed for TWF, which is needed for D. Shapper.
As soon as http://nwn2db.com/ is up to date witj K's Pack I'll put it up there.
Thanks guys.
-- Piout
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7/23/2010 12:31:27 AM
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 Boinger Posts 2
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I would say less dex more con were it not for the daggerspell shaper, high dex will do nothing for you once you can wildshape. Instead I'll say less str (and maybe int) more con. STR will also be useless to you once you wildshape, CON will influence your HP which should not be overlooked. Not sure what skills you want to max, so lowering int may or may not be a good idea, I'm a skills junkie so most of my characters have a decent int even though it costs me elsewhere.
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7/23/2010 5:03:23 AM
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 MortisCorpus Posts 400
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Unless the Team changes stance on classes allowed, Ninja is not going to be made avaliable on RoT.
--
 DM - Moderator - Lord of Ahala ROT Contributor
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7/24/2010 3:50:13 PM
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 purtellfr Posts 30
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Any particular reason why Ninja wont get included ???
-- Piout
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7/24/2010 3:57:53 PM
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 MortisCorpus Posts 400
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Monk AC without alignment restriction.
--
 DM - Moderator - Lord of Ahala ROT Contributor
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7/24/2010 9:10:13 PM
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 purtellfr Posts 30
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1.41
* Ninja Wis AC is capped by Ninja level.
That might help.
-- Piout
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7/29/2010 1:44:25 AM
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 valen Posts 55
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Coming from someone who has spent way too much time in dragonshape I can say you should really keep extend/persist. Extend doubles your StormAvatar duration and it works in wild shape. Persist is worth it for thorn skin alone. Of course thorn skin is a K pack spell , there are also other low level druid aura spells that are worth having - body of the sun etc. You can even persist Greater Magic Fang on yourself ( although that one gets wiped by the shifting glitch damaging auras don't ).
As for Daggerspell Shaper on a high magic server - ive really found no benefit to it due to the +20 magic cap which it counts towards , for my Dragonshape Druid with one of those +8 daggers from the crypt at Daerlun i get no enhance bonus comming through as i hit the +20 cap a couple of ER's ago. More druid levels = a stronger dragon and more bonus feats instead  Especially seeing as how there is only 1 druid spell that can be dagger cast - Harm.
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7/29/2010 1:48:01 PM
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.jpg) pincushion63 Posts 73
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Question for the dragons. Did the Stat glich that accours when the server auto saves the char ever get fixed or do you still have to unshift and reshift every 15 mints?
-- Exitilas, Celeres, Sanguinarius, Proelium, & Sanatio--Heck if it looks Latin odds are it's me
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7/29/2010 6:53:52 PM
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 Kaedrin Posts 139
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valen wrote:
You can even persist Greater Magic Fang on yourself ( although that one gets wiped by the shifting glitch  damaging auras don't ).
Are you sure this happens on this server? I've got code in that re-applies the bonus when you shift in and out of the forms.
-- My content site: http://nwn2customcontent.wikidot.com/
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7/31/2010 7:17:48 AM
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 valen Posts 55
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To be honest i haven't checked since Rot has had the Kaedrin updates applied. I do recall a mention of fix for magic fang - ill see if it comes back on a re-shift first chance i get.
My bad , persistent greater magic fang is being reapplied correctly after a glitch & re-shift. Extended spirit of the tiger ( now thats a fine spell ! ) is also getting reapplied. Persistent jagged tooth isn't , but thats no big issue as i have a few normal jagged memorized anyway. edited by valen on 7/31/2010
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8/1/2010 1:21:40 PM
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 purtellfr Posts 30
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Didn't K modify smtg about the +20 cap... the extra was like turned into a +AB/Dmg bonus instead ???
-- Piout
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8/1/2010 4:59:26 PM
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 valen Posts 55
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Yes the shifting glitch still occurs , a quick reshift fixes it and has the added bonus of replenishing bonus HP which as long as you can survive the brief stint in human form returns you close to full health even if taking a pounding. Look at it as an advantage ! These days I do
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