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Realms of Trinity / Neverwinter Nights Podcast : Forum

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3/7/2011 3:46:10 PM
bbloom
bbloom
Posts 1548
Please leave any listener questions and comments here!

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Brian S. Bloom
Realms of Trinity Executive Producer
Neverwinter Nights Podcast Host
Area Developer & Scripter

7/10/2011 10:14:12 PM
King James I
King James I
Posts 101
I really like the video cast version I just saw. I personally would like that to see more of that.
7/10/2011 11:30:17 PM
MortisCorpus
MortisCorpus
Posts 420
It should be made clear to the listeners that usually the Podcast is recorded using voice-over-IP software so that the staff involved can record even if they are a great distance from one another. It was a special circumstance that the group was gathered in one location for the Origins Game Fair. Most of the Podcast staff live a decent distance from one-another.

Besh

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DM - Moderator - Lord of Ahala
ROT Contributor
7/11/2011 11:02:20 AM
bbloom
bbloom
Posts 1548
Yeah, we will only be doing video podcasts for "On Location" events, such as game fairs, conventions, etc. Also, one additional point, the trip we just took cost us around $650.00, T-Shirts, Travel, Hotel, materials, etc and the Podcast has received absolutely NO donations since we took it over. So, we will more than likely only do one per year at best. We can't afford to keep doing that.

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Brian S. Bloom
Realms of Trinity Executive Producer
Neverwinter Nights Podcast Host
Area Developer & Scripter

9/10/2011 7:18:20 PM
loon8
loon8
Posts 1
Hey all
Just stumbled across your podcast and I think it's great. I know it always easier to avoid pod fade when you know people are out there listening to you. You can say you have 6 listensers now. Keep it up

I've never published anything with NWN but have been playing it avidly, along with NWN2, since it was released.

Personally I'm sad there isn't any "NWN3" out there in the future. Cryptic may produce a fun game, but I just don't see how user modifyable and the comercial model mesh. I fully believe they will allow users to create new areas, but I doubht it will have even a fraction of the ability you can do with NWN
9/11/2011 12:23:39 PM
bbloom
bbloom
Posts 1548
Thanks for stopping by and listening to the Podcast! Great to have our 6th listener, lol. Yeah, only time will tell what Neverwinter has for the future. But I will say this, we at Realms of Trinity have pushed the limits time and again of the NWN2 engine to produce stuff that the game creators at Obsidian/Bioware probably never even thought possible. Yeah, sometimes you have to resort to brute force to accomplish what you are trying, or some other goofball method, but the end results are mind blowing. So I strongly believe that the NWN2 engine, with the proper vision and community support can run into NWN3, whenever that may be.

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Brian S. Bloom
Realms of Trinity Executive Producer
Neverwinter Nights Podcast Host
Area Developer & Scripter

1/13/2012 8:40:26 AM
tybae
tybae
Posts 1
Hey guys. It was fun recording yesterday. I always forget how much fun the Podcast recordings are. Something we should do more often. I'm actually surprised we haven't done one in a long while. If nothing else to inform people that the AME still exists, we're alive and still diligently working.

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Tybae - Licensed cactus climber, overhand bowler, full contact lawn bowling master & president of the Mountain Dwarf Swim League.
1/13/2012 8:26:27 PM
bbloom
bbloom
Posts 1548
Indeed! Thanks for coming on!

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Brian S. Bloom
Realms of Trinity Executive Producer
Neverwinter Nights Podcast Host
Area Developer & Scripter

2/3/2012 3:15:29 PM
Wombats Wife
Wombats Wife
Posts 1
I would like to take this opportunity to say "Thank you" to everyone involved with the NWN Podcast. While on summer holiday from work over January I listened to every single episode and was inspired to remove the password from my NWN1 PW and open it up to the world.


Thank you


Wombats Wife aka Wibble Woble the Third
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