 bbloom Posts 1548
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This is a must read!
You'll have to be sure each machines client Port setting for each computer is set to a different value.
When this happens, your character can be used by any PC. If you are a player who sees a character that DOESN'T belong to you, DO NOT USE it. If you do, you will be penalized by a warning then banning.
Not fixing this is going to cause you to lose your character. You have been warned.
http://www.realmsoftrinity.com/Rules.aspx
Detailed information on how to fix:
1. In nwnplayer.ini on the PC that will act as (PC 1):
[Profile] Client Port=5122
[Server Options] Game Port=5121
2. In nwnplayer.ini on the PC that will act as (PC 2):
[Profile] Client Port=5123
3. On the router, set forwarding as follows for the LAN IP of PC 1 (e.g., 198.168.1.100):
5120-5122 UDP 5124-5300 UDP 6500 UDP & TCP 6667 UDP & TCP 27900 UDP & TCP 28900 UDP & TCP
4. On the router, set forwarding as follows for the LAN IP of PC 2 (e.g., 198.168.1.101):
5123 UDP edited by bbloom on 2/15/2011
-- Brian S. Bloom Realms of Trinity Executive Producer Neverwinter Nights Podcast Host Area Developer & Scripter
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