kc2345 wrote:1) Add 1 to AB/AC from reduce person.
kc2345 wrote:2) Extend spell/blind fight can be found on gear, so depending on what you wear, can be omitted and replaced. You probably also want persistent spell for Haste buff, weapon of energy and death armor among others.
Extend spell is there because I need to take a bonus feat for Wizard 5, and I can't get Quicken Spell until later on. Most of the other allowed feats are useless, and it sounds like SR and saves are bypassable with the new feats so Spell Focus/Pen seem like poor choices. I'm going to be wearing some EK set items that I have, which gives me Persist.
kc2345 wrote:3) Kukri makes sense for a small wizard or a dual wielder, but a rapier would be mechanically superior for your current build.
4) Consider dipping either 1 Barb or 2 COTW. 1 Barbarian dip (taken at epic levels) would be net +1 feats and gives you access to barbarian class exclusive gear (with UMD).
2 COTW is a net loss of 1 feat (Take dodge, get feat back at COTW1, but lose EK bonus feat) but gives DEXmod unresistable magic damage with a rapier, which is huge for your melee prowess. Both choices also unlock tumble as a class skill, so net +2 AC. No XP penalty either way.
Rapier and the CotW dip are WELL worth losing out on an EK feat in my book. Changed that too!
kc2345 wrote:5) AC progression between 95-120 AC makes a huge difference as end game mobs (on normal to low EX at least) typically have 85-100 AB. You would want to keep Combat Expertise up whenever possible, and it might actually be worth it losing epic caster or AQ feats to complete the Armor Skin line. Beyond 115 AC or so, you'll find yourself getting hit a lot less. It's reachable. (112 based in nwn2db build. By going COTW and maxing armor skin: Add 1 dodge feat, 2 tumble class skill, 4 armor skin and 3 expertise and you'll be at an impressive 122 AC in Tenser's - 114 AC without. Do note the Armor bonus on Tenser's is likely to be retuned.)
With your suggestions, AC is 118 with Tenser's in expertise mode even without Armor Skin II or III. I think, since the primary motivation for this build was to take advantage of the new Purist feats, I'm not willing to give any of those up for AS. I'd consider dropping Auto-Quicken to 8 or 7 to pick up the additional AC, but I think I'll leave it at AQ9 for now.